Hello World!

Let’s create a simple Godot 4.2 project that displays “Hello World!” on the screen using the Godot game engine. Here are the steps to achieve this:

Step 1: Create a New Project

  1. Open Godot.
  2. Choose “New Project”.
  3. Specify a project name and location.
  4. Select the “Create & Edit” option.

Step 2: Set Up the Scene

  1. Create a new scene by clicking on “Scene” > “New Scene”.
  2. Add a “Label” node to serve as the root node of your scene.
    • This will be the node that displays the text “Hello World!”.
  3. Name the root node as HelloWorld.

Step 3: Configure the Label Node

  1. With the HelloWorld node selected, go to the Inspector panel.
  2. Find the “Text” property and enter “Hello World!”.

Step 4: Save and Run

  1. Save the scene with a suitable name, like HelloWorld.tscn.
  2. Set this scene as the main scene for the project by going to “Project” > “Project Settings” > “Application” > “Run” and setting “Main Scene” to your saved scene file.
  3. Click the “Play” button (or press F5) to run the project.

The window that opens should display the “Hello World!” text using the Label node.

This simple project can be expanded with additional features like buttons, interactions, and graphics as you become more familiar with Godot’s environment.